This video shows how the zombies move about and look around. I intend to have more interaction with the zombie in idle mode such as fights and the obvious groan sound effects. For now though, this is a good start.
Next up is going to be some work on zombie stimuli. Sounds and smells to be exact. I'm hoping to spend my trip to NY (this weekend) and get to the point where zombies will react to the player making noise and try to find the player around walls and obstacles.
I've gotta say, this AI programming is really satisfying. Everything I've done up til now has been great but, aside from vehicles, nothing else has had such an immediate impact on the game and actually added gameplay. I'm very excited for future updates and I'm churning out new content at a steady pace these days.
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